There's a couple reasons why a normal BLUS debug eboot will not work with NPUB/PSN store.Use readself on EBOOT.BIN to get information about the encrypted metadata sections. In EBOOT.BIN, look at the SELF control info, if you see anything resembling the game titleid, it's an NPDRM SELF and this guide won't work, give up. Open EBOOT.BIN in a hex editor of your preference. Just get a black screen and then an error, and that goes for whether running Adrenaline or through a bubble. Those work now except for when you try to boot into SotN from within the "original games" menu of Dracula X. Basically had to run through some hoops to get psp eboots going in adrenaline.boring info, uses the MagicGate hardware for the AES crypto, no idea about any benefits/disadvantages with it compared to the kirk engine. This homebrew only supports installing PSP retail pkgs and files, PS3/debug pkgs are not supported. ms0:/PSP/GAME/PSP depackager/EBOOT.PBP.Aquire your SPRX and EBOOT (Ill be using BO2 GSC Injector SPRX for this) Right click the SPRX and you will see an option called 'SELF Tools", open that menu and you will see "Resign EBOOT/SELF", click that and let the resigner do its thing Thats pretty much it for the SPRX.Almost all the EBOOT Paradox don’t have NPDRM -> it’s a simple self (fake sign header) renamed to EBOOT.BIN (like i was explaining many times) -> call function to the debugger -> sprx/modules loader.
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Utilisation : force_package_npdrm config-file target-directory Concernat l'outil PSN Package NPDRM 1.00, il est basée sur le code source de l'outil Force Package NPDRM 1.50, il remet entièrement sous forme de Packages (.PKG) les jeux du PlayStation®Network. Votre EBOOT.BIN doit lancer le EBOOT.BIN original (c'est-à-dire GAME.BIN). Last edited by Mathieulh on Sun 12:23 am, edited 1 time in total.
DOWNLOAD FREE PSP 3000 SKINS TEMPLATES ISO